Moving Wheel
#include<stdio.h> #include<conio.h> #include<graphics.h> #include<math.h> #include<dos.h> int l=1; void ddaline(int x1,int y1,int x2,int y2) { int s,dx,dy,m; float xi,yi,x,y; dx=x2-x1; dy=y2-y1; if(abs(dx)>abs(dy)) s=abs(dx); else s=abs(dy); xi=dx/(float)s; yi=dy/(float)s; x=x1; y=y1; putpixel(x1+0.5,y1+0.5,15); for(m=0;m<s;m++) { x+=xi; y+=yi; putpixel(x+0.5,y+0.5,15); } } void plotpoints1(int x,int y,int cx,int cy) { putpixel(cx+x,cy+y,15); putpixel(cx-x,cy-y,15); putpixel(cx-y,cy+x,15); putpixel(cx+y,cy-x,15); if(l%20==0) { ddaline(cx-x,cy-y,cx+x,cy+y); ddaline(cx-y,cy+x,cx+y,cy-x); } l++; } void plotpoints2(int x,int y,int cx,int cy) { putpixel(cx-x,cy+y,15); putpixel(cx+x,cy-y,15); putpixel(cx+y,cy+x,15); putpixel(cx-y,cy-x,15); if(l%20==0) { ddaline(cx+x,cy-y,cx-x,cy+y); ddaline(cx-y,cy-x,cx+y,cy+x); } l++; } void mcircle(int cx,int cy,int r) { int x=0,y,p; y=r; p=1-r; while(x<y) { plotpoints1(x,y,cx,cy); x++; if(p<0) p+=2*x+1; else { y--; p+=2*(x-y)+1; } } x=y+1; while(abs(x)>0) { plotpoints2(x,y,cx,cy); x--; if(p>=0) p =p-2*x-1; else { y++; p=p-2*(x-y)-1; } } } void main() { int gd=DETECT,gm=DETECT; int i=0; initgraph(&gd,&gm,""); while(!kbhit()) { if(i>640) i = -200; cleardevice(); mcircle(100+(i++),200,100); delay(90); i++; } getch(); } /******************************************************************/ /* WWW.CGLABPROGRAMS.COM */ /******************************************************************/
Hope, it helps! :)
hai thank u for ur cg prgms..
ReplyDeleteam studyng in college of engineering thalassery...
our cg lab s worseeee
will u please help me with some questions?
thank you dipin, your programs have been a great help in my cg lab work.
ReplyDeletethanks a lot..your programs helped me improve my grades..and even my approach to coding..
ReplyDeletehi..thnks for the c odes..it helped to get a better approach towards coding
ReplyDeleteThanks for the code.i just need to make a program of moving car from one place to another.May little bit addition in this program help me???
ReplyDelete