Flying Kite

Program to implement a FLYING KITE using built-in functions available in the library.



#include<stdio.h> 
#include<stdlib.h> 
#include<conio.h> 
#include<dos.h> 
#include<graphics.h> 
#include<ctype.h> 
#include<math.h> 

void main() 
{ 
    int gd=DETECT,gm; 
    int color; 
    int x=10,y=1,inc_x=10,inc_y=10;
    int poly[10];

    initgraph(&gd,&gm," ");

    while(!kbhit())
    {
 x += inc_x;
 if(x > 200)
  inc_x = -5;
 if(x < 0 )
  inc_x = 10;
 y += inc_y;
 if(y > 100)
  inc_y = -10;
 if(y < 0 )
  inc_y = 10;
 cleardevice();
 setcolor(WHITE);
 setbkcolor(BLUE);

 poly[0]=100+x;
 poly[1]=50+y;
 poly[2]=140+x;
 poly[3]=100+y;
 poly[4]=100+x;
 poly[5]=155+y;
 poly[6]=60+x;
 poly[7]=100+y;
 poly[8]=100+x;
 poly[9]=50+y;
 drawpoly(5,poly);
 setfillstyle(SOLID_FILL,RED);
 fillpoly(5,poly);

 setlinestyle(SOLID_LINE,1,3);
 line(100+x,155+y,100+x,180+y);
 line(100+x,155+y,110+x,180+y);
 line(100+x,155+y,90+x,180+y);

 setlinestyle(SOLID_LINE,1,0);
 line(0,480,100+x,90+y);
 line(100+x,90+y,130+x,100+y);
 line(100+x,90+y,70+x,100+y);
 line(100+x,90+y,100+x,70+y);

 delay(260);
    }
    setlinestyle(SOLID_LINE,0,0);
    fflush(stdin);
}



Hope, it helped! :)

Comments

Popular posts from this blog

Pendulum

Moving Wheel

Fish Movement